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New Beginnings

September 4th, 2014

CATTG is looking for current students at existing or potential chapters to take leadership roles in our national organization. If you would like to be a part of the future of CATTG, and are interested in becoming more involved to steer us forward, contact us. Thanks!

QuadFaire, Truman State, April 16th!

March 22nd, 2011

On April 16th, the Truman State RPG Club will be showcasing their club on the Quad from 10am to 9pm. They’ll have outdoor games, boffer fighting, board games, dance workshops and performances, costume contests, scavenger hunts, and more!

President Emily has cordially invited gamers from any/all CATTG chapters to come out and have a great time, should they have the time and resources to travel. Contact the club if you need a place to stay Friday and/or Saturday night.

This year marks the second year Truman State RPG Club has been involved with the event. Any other questions can be directed to

New Chapter! Truman State!

February 6th, 2011

Welcome Truman State University RPG Club! You are officially Chapter #016. More news in the days that follow, CATTG will be going through some minor updating and restructuring. Stay tuned!

NCSU Students bond over ‘Magic’ and ‘Betrayal’

November 3rd, 2010

The Table Top Gamers Club at NC State University was featured in their school paper, The Technician, today. Click here for the full article:

Apparently, Magic: The Gathering and Betrayal at the House on the Hill are some favorites being tossed around currently. What is your club playing? Tweet @CATTGamers or find us on Facebook to share!

Industry Hopefuls: Prepare Intelligently

September 3rd, 2010

Editors note: The following is an article written by Dr. Lewis Pulispher, the acclaimed creator of the board game BRITANIA. Pulsipher has taught graduate level courses for over 20 years, and currently teaches Game Design. He actively participates at the NCSU CATTG Chapter.

Hundreds of thousands of young people want to be part of the game industry. Yet relatively few succeed. There are many reasons for that, but the most common one is, those people don’t prepare themselves properly or adequately.

I’m not here to tell you what to do, I’m here to make you aware of possible consequences of your choice of actions, based on my experience with aspiring game creation students. Some of what I have to say is indisputable fact, some is my take on “how the world works” and cannot be proved with available statistics or references. You decide what it’s worth.

When you’re trying to attain a goal, you need to determine your intermediate goals: the things you need to know, the attitudes you need, what people expect of you. Here are three sets of three intermediate goals that ought to be important to you:

Three things you should want for yourself, for the good of your long-term future:
• Prepare yourself so that you can obtain non-game industry jobs as well
• If you’re going to a college or university—a good idea in most cases–get a real, and useful, degree
• When you learn game design, learn game design, not game production
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CATTG 2010-2011

August 20th, 2010

Chapter Presidents/Representatives! Please contact CATTG to update your contact information with regard to new officers ASAP.

The NCSU Chapter is reporting a tremendous turnout, so heres to an exciting year of growth for our clubs!

If you have any ideas for the national organization, or if your club needs anything at all, please contact us. And don’t forget to tell your members to register in the forums!

Happy Gaming,

Mike Roselli
Executive Director

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